Making a Dandelion in Maya (Part 7)

Yesterday night I managed to get a render (sun and sky) that took 2mins plus per frame! It really didn’t impress me, although I believe that is how the dandelion would actually look like if you capture all it’s detail.

I think instead of trying to tweak the model or settings all over again, it might be better to approach the image by color grading it to how you want it to feel, just like painting.

This is a very quick photoshop work. Just some curve adjustments and adding the circles. I believe I would composite the animated version in this fashion and putting in a lot more effort!

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s