Making a Dandelion in Maya (Part 8)

Animate – to bring to life.

The dandelion clock now has some variation when in flight. What I need to check now is whether the rotations of individual seeds are convincing.

Having 3D motion blur is a blessing, but the render times shoot up to 4mins+ on half resolution. It might end up with an average of 8mins per frame, but there is only 100 frames in this shot and I do have the budget for this.

Hope you are enjoying this image like how you enjoy nature!


4 thoughts on “Making a Dandelion in Maya (Part 8)

  1. Can you make a video tutorial that explains more in dept the making of dandelion Please
    Or just more detailed version of the one here.

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