Affinity: A Prelude – Behind the Scenes

Produced at Nanyang Technological University School of Art, Design & Media.

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First Character Renders

Fia (Past)

Kai (Past)

Characters are sculpted and textured in Zbrush, rendered with mental ray for Maya using physical sun and sky and showcasing maya 2013’s nhair. The wavelength-dependent subsurface scattering shaders are giving nice halftone too.